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Pirate Hunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Theme | #27 | 2.791 | 3.222 |
Design | #38 | 1.925 | 2.222 |
Creativity | #51 | 1.636 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good start! I included your game in my Pirate Jam Pre-Jam Skirmish compilation video series, if you’d like to take a look. :)
A nice and simple game that was fun to play. I liked it. Great job!
Nice game! I like the ship model which is pretty relaxing to sail around. I had trouble finding any pirates to collect my bounty on though. The loading and firing the cannon mechanic was a nice touch too.
Good work!
A nice, simple game, well done! I wish the enemy ships had been threatening and that maybe more of them spawned (I only saw 4 ships over 5 minutes), but it was also nice just to sail around to the music so I didn't really mind :)
Thanks for the feedback, I wanted to have some enemy AI but ran out of time.
At the end I had to decide between having more than one enemy ship or having A enemy ship that could move and decided to go with quantity over quality 😅
Thanks for the note about the number of ships, the are randomly spawned as you kill one so there is technically an infinite number of ships but I do think the spawners might be too far spread out for 5 minutes, originally the round time was 15 but I felt there just wasn't enough to do to justify that long.
This is very close to what I wanted to do with my game, but I decided not to because I wanted more time to make it cool. Great work! (I think we used the same technique for our ripply water. Brackeys?)
Yes, wanted a nice cartoony water and that tutorial was just perfect
Makes me think of this game called Buccaneer, A Pursuit Of Infamy. Once of my old time faves!
Glad to hear my submission brought out some nostalgia hopefully it wasn't a terrible experience playing it and ruining the memory 😅