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Having problems with compiling for windows

A topic by refactor created Jan 03, 2024 Views: 55 Replies: 2
Viewing posts 1 to 3

My game is written in C++ and SDL. I wrote it in a linux computer so I already have that executable but I dont have a way to compile it to windows. I struggled for a while with cross compilation and even tried compiling for webgl but couldnt get anything to work. What should I do?

HostSubmitted

Upload the game for linux for now then you can upload the windows build when you have it using a vm.

Submitted

I'll play the linux build - hopefully, enough of us can get it reviewed.