I'm not really a cards player, thus a little in game instruction would be great. Doesn't have to be a lot, a simple 2-3 screenshots which explains the mechanic in the beginning would be sufficient.
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Kaputt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (Shortlist Vote - Community) | #140 | 1.828 | 1.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Firstly ofc the explanation you provided in the games description on the page. Maybe a bit less dense text wise and with describing pictures. Essentially anything that describes how the cards game works and what a possible strategy could look like.
From UI perspective i'm thinking like a first time welcome screen, which can also be called via help (?) button.
I think this would actually be a lot of fun to play IRL. Enjoyed it. Good job :)
Ahh okay, I also had trouble understanding what was meant as kaputt reference but now that I get it, I think it's a cool and creative approach to the theme!
Like the Idia ! But what is Kaputt in your Cart Game? Dont get the Message :D
I did some research and look like Kaputt comes from a word in french "capot" that was commonly used to refer to a situation on a card game where there's no more way out basically, so it's basically the exaustion of your cards. There where some ideas too like, put up a win condition if you finish with 0 score (to play around with the kaputt word), but I end up losing too much time at the first day and couldn't reinforce the Kaputt idea a little more. But thanks :)
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