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Interstellar Abduction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integrity | #8 | 3.883 | 4.308 |
Polish | #12 | 3.051 | 3.385 |
Innovation | #13 | 3.259 | 3.615 |
Overall | #14 | 3.134 | 3.477 |
Engagement | #16 | 2.496 | 2.769 |
Artistry | #17 | 2.982 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you have fun throughout the jam?
yes
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Comments
Planet generation is cool. Haven't seen game like this before, looks really unique!
I feel proud as I saved 182 life forms😏
That's incredible! That's the record as far as I know. :D
Interesting game, I like the planets - how'd you generate them? Nice that you included a tutorial, simple menu and innovative concept. Full stars for innovation from me :)
The one thing I would like is if there wasn't a "scan" wait, unless that was for the random planet generation?
Well polished and interesting mechanics. Overall cool game!
Thank you! I generated the planets using perlin noise. The humidity determined the elevation I would draw blue, the temp determined the color of the ground. I'm glad you liked it, I am worried it is lacking in the gameplay department though. Thanks for the detailed review, I'm sure it'll help me with future projects!!