I really like the parallax effect for the background stars and the main sprite itself - looks very clean. The planets also look pretty nice but I wasn't able to collect fuel from them? Avoiding being rammed was a good obstacle, but there should have been an objective too. Good game anyways, maybe just needed a bit more content
blankRiot96
Creator of
Recent community posts
Haha thanks a lot! Yeah I had made some background music but I didnt like it so I didnt add it
The gas effects were achieved through some blend flags and particles were polygons moving in a certain way, i tried to aim for small and polished
I'm glad you were able to figure out the boost to dash into enemies, I was worried because I didnt list that anywhere
HMmm... Look what we have here!!
Great to see you finished the game, I like the strings that appear when you pull the resources, and once you understand what to do it becomes a very smooth feeling gameplay. Great menus btw, very polished feel. Full stars for Theme Integrity, Innovation, Polish and Engagement from me :D
Awesome concept honestly, very relaxing game indeed. Didn't have to rush, just peacefully tried connecting the dots. The only thing was the timer increasing which made me feel a bit rushed. I was also a bit confused about which shape was supposed to be clicked and dragged lol. For a solid two minutes I was trying to click and drag the green hint rectangle.
I loved the music and sound effect on completing the thing, made it 10x more relaxing
Overall great game! Nice submission
I see a lot of people using this planet generator, nice choice. The platformer also looks clean.
Some things I want to suggest:
- `E` for interacting with the main menu is a bit funky, also I couldn't actually click the buttons
- I had to run the game each time to figure out what dependencies were missing, a requirements file would be nice, this is what I figured out:
```py
PyGLM webcolors zengl zengl-extras
```
But otherwise good stuff, thumbsup from me
Yet another great intro! I love the menu and the way you explain the game. Ties well with the actual gameplay as well! Yes the main gameplay might have needed a bit more polish, but apart from that actually solid game
I lost to the ice boss haha, I was trying to use the side wall teleportation but didn't get far
You could maybe ask the event forgerts (durk for example) if you can quickly change the code to support this and not need win32api
But nice game overall!
Here's what I modified
```py
import pygame, sys, json, os, time, random
os.environ['SDL_VIDEO_CENTERED'] = '1'
pygame.mixer.pre_init(44100,-16, 2, 512)
pygame.init()
screen_info = pygame.display.Info()
screen_width, screen_height = pygame.display.get_desktop_sizes()[0]
```
```py
pygame-ce 2.5.0 (SDL 2.30.3, Python 3.12.3)
Traceback (most recent call last):
File "/home/axis/Downloads/Galactic-Cruiser/main.py", line 3, in <module>
from win32api import GetSystemMetrics
ModuleNotFoundError: No module named 'win32api'
```Nooo, you should have used this to get the screen size to support linux as well :(
https://pyga.me/docs/ref/display.html#pygame.display.get_desktop_sizes
I used this and was able to play it
Cool game! But it was a bit too easy lol, i didnt even have to move my spaceship.
Whoa. That intro and startup polish was so good. You should have included the `sitkaheading` font in your assets since pygame just ended up using the default font. Running out of energy was a bit annoying
You did some great work with the running animation art and the way you introduced the tutorials (with hints above the necessary areas). Nice work!
Interesting game, I like the planets - how'd you generate them? Nice that you included a tutorial, simple menu and innovative concept. Full stars for innovation from me :)
The one thing I would like is if there wasn't a "scan" wait, unless that was for the random planet generation?
Well polished and interesting mechanics. Overall cool game!
Hey I got this error upon running `main.py`
```py
Traceback (most recent call last):
File "/home/axis/Downloads/PoweredByPlanets/main.py", line 203, in <module>
pygame.display.set_icon(pygame.image.load(dirPath+"/SpaceshipOn.png"))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: No such file or directory: '/home/axis/downloads/poweredbyplanets/SpaceshipOn.png'.
```
```py
Error of failed request: BadLength (poly request too large or internal Xlib length error)
Major opcode of failed request: 0 ()
Serial number of failed request: 249
Current serial number in output stream: 249
```
Am on Arch