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A jam submission

Get All FormsView game page

Short platformer where you can change forms ... if you get them!
Submitted by kaeveris (@UlaPelirroja) — 1 hour, 27 minutes before the deadline
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Get All Forms's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#543.3853.385
Overall#1113.0773.077
Graphics#1113.0773.077
Mood#1372.6922.692
Theme#1382.8462.846
Audio#1582.1542.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Hello, let's talk about the game. While I admit it is an unusual concept, the puzzle s are simple and most of the forms go to waste. I'm not going to be harsh in my judgement since it was a 3 day long jam, but I do think most of the forms could have been used to create more elaborate puzzles. Anyway let's move onto something else, I got a little stuck on the walls, or the blocks I should say, but it's nothing of major importance , also I got stuck in the narrow passages sometimes. I also dislike how forms are reacquirable, but this too is quite trivial. All and all I do appreciate the work put into this, well done.

Developer

Hi! Thank you for the feedback and reporting bugs! Yes, some of the forms go to waste, I wanted to give all of them some abilities but due to time limit I didn't implement it. 

Submitted(+1)

Really cool idea! If every form had its own unique abilites and there were many puzzles involving switching between forms - I'd play that! 

I had a few problems while playing. First, I straight up wall jumped over the wall to the right when you start with the ball form so I was confused what to do when it came to getting the cat. I didn't even think of going left at first! :D The snail sometimes got stuck in the little passages and it was annoying to get it through (also when you go through the passage to the next level and come back in a different form you start stuck inside the ground). When you get to the most left side of the level with the bunny and jump, you jump out of the game and can't do anything but restart :/ When I got all forms it was really difficult to switch them. I had to look up which number is which character, then press that number and if it was a higher number (like 7) I would have to look it up on my keyboard. Took lots of unnecessary time. A select menu or select wheel would be so much more comfortable! 

Overall, I love the idea. I wish there were more abilities and that the levels were longer and more challenging. I want to play more! :D

Developer

Thank you for the feedback! In first screen I wanted to add some kind of sign to show the players to go to the left but ended up not doing that and now I see I should have done it :) Thank you for reporting all the bugs :)

Submitted(+1)

This is fun idea, reminds me of the 8-bit nintendo game Little Nemo The Dream Master. I like characters and hope that i could use differend abilities more. Now i just ended up using bunny most of the time. Sometimes characters got stuck in level objects for no reason. Nice game and a good basis for further development :)

Developer(+1)

Thank you for the comment! 

I googled Little Nemo The Dream Master and you're right, the idea is similar :)

Yeah, I messed up some colliders and that probably caused characters getting stuck. Original idea was to give each character different ability but with this time limit I had to leave some characters without abilities.

Submitted(+1)

Cool concept, nice work!

Developer

Thank you!

Submitted(+1)

Nice little game you got there!

I think a few more forms could have special abilities; for example, the butterfly could fall slower than the rest and you could shapeshift mid-air so you can reach platforms far away.

Great concept! Congrats!

Developer(+1)

Thank you for the feedback! I wanted to implement more forms and more abilities for the forms but didn't have enough time

Submitted(+1)

Great game! I like the art and how everything is just do cute. I had a few times when I would get stuck on seemingly flat ground. nothing that broke the game but a bit annoying. Also a tip on level design but most people instinctively go from left to right so when the player starts with the main path to the left they will go right first a majority of the time. you also didn't make it very clear that you could go to the left in the first place. It appears to be a dead end. Great work!

Developer

Thank you for the feedback! I think I messed up colliders for some forms and that's what causes getting stuck on flat ground. In first screen wanted to give some kind of sign to show the players to go left at the beginning but in the end I did not implement it and now I think I should have implemented it 

(+1)

I like this game a lot, clever design, I like the shadows for unlocking new forms and the art is nice overall. Great work!

Developer

Thank you! I'm glad you liked it :)