Play game
Too many ghost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #66 | 3.571 | 3.571 |
Game Design | #130 | 2.571 | 2.571 |
Graphics | #174 | 2.286 | 2.286 |
Mood | #178 | 2.143 | 2.143 |
Overall | #204 | 2.000 | 2.000 |
Audio | #230 | 1.143 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Well considering you attempted this 4 hours before the deadline I'd say you gave it your best shot. Particles are nice, I had a friend who also tried this "close but not too close" idea before as well so I'm always a big fan of that...
But I think a certain comment summarized the problem quite eloquently: "I seem to do better when I don't do anything". The initial configuration, no matter how artistic, leads to this awkward situation where if you stay in the center you'll be able to survive for a very long time.
Nice idea, but please give yourself more time to work next time. Cheers!
Very nice mechanic, I wish you would have put more time into it, but it´s a nice start for just 4 hours :)
I think this is a great start. especially for 4 hours! The main mechanic of balancing the two bars is really nice and could be used to great effect. As it is its a hard to do anything intentionally. Most of the running into ghosts or away from them relies on their spawn patter so the player doesn't have much control. Polish this up a bunch add a goal, Menu, more content and I think you might have something good
A testament to how much one can accomplish with the least amount of effort possible.
Very cool idea for a game, I think it would really flourish if you could implement a UI and add some randomness to the ghosts.
I started this game 4 hours before the deadline.