Play game
FRACTAL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #6 | 4.222 | 4.222 |
Audio | #10 | 3.444 | 3.444 |
Gameplay | #11 | 3.444 | 3.444 |
Use of Theme | #14 | 3.222 | 3.222 |
Use of Diversifiers | #14 | 2.667 | 2.667 |
Fun | #15 | 2.889 | 2.889 |
Narrative | #16 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was this created as a solo or team effort?
Team
Did you use diversifiers?
Sustainability
I allow my game to be used for promotion material.
Yes
you may use my game for any future promotions.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I foud really interesting the limited resourced (the activistes) you have to power your "towers", despite it was hard to understand it at fist. The C.A.T. is awesome!
I like the way you've combined several game genres together! Having to manage resources whilst also keeping an eye on the enemies makes for a challenge. My favourite tower is definitely the C.A.T. 😸
I really love the presentation of this game, esp. the cat towers of course :D
The system also seem really interesting and unique (but I am not an expert in the tower defence genre), but for me it was also really hard to understand what's going on at first. A tutorial/more slower introduction of sytems might have been helpful, but for a jam that's hard to do (I also failed at that :D),
A cat tower attacking other moving towers? I need to play this game. Good job on the pixel art interface and cubic mesh. It would be great if the color of defense towers and enemies can be more distinguishable.
Ok I’ve been coming back to play this one for a few days now hoping that I’d somehow get better at it, but it’s so hard! Love the vibe, great idea, but I cannot get anywhere with it at all. That’s probably just me though! Someone give me some tips please :D
once i got to grips it was a really fun tower defense game, art style was great, really good concept
I like the concept of this a lot, especially with the inclusion of activists. Unfortunately I didn't get very far with the game as my towers were never able to hit an enemy more than once and half the time the enemy was fast enough to avoid attacks from the towers entirely. But the idea of a turn based tower defence is really cool!
Really interesting concept! I'm afraid it was just too hard for me even after a few tries, feels like it requires a lot of micro management, which isn't a bad thing at all, just feel like it needed a better intro to get the feel of it