Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Voyage of the USS RaylibView game page

Distribute power aboard a damaged spaceship trying to make it to safety
Submitted by Bowserinator — 2 hours, 29 minutes before the deadline
Add to collection

Play game

Voyage of the USS Raylib's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#183.5034.091
​POLISH: What is the overall quality of the game?#272.6473.091
FUN: Is the game enjoyable to play?#332.1022.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Solo

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really like the concept of managing limited power. But this jam version is really difficult. I think if you flesh out this concept, you have a pretty interesting game. Add in like resource gathering and ship expansion and stuff, then that would be really interesting. Awesome work.

Submitted(+1)

Power management is a cool concept for that theme. I find the simulation to be too difficult for getting started though. It took me several retries to just figure out why I couldn't see the asteroids even though the radar had the power flow on. I think it would have been nice to start with a regularly functioning ship and managing power and radar before losing one of the power cores.

And a star map with the flight path would be nice as well instead of a simple progressbar.

But still, great idea and cool visualization.

Developer(+1)

I like the starmap idea. The 2nd reactor failing after a tutorial was originally the plan but my friends started a factorio server and before I knew it it was 3 days left to submission... XD

Submitted

lol, that's exactly why I am _not_ starting to play factori.