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About the theme and technical specification

A topic by ROBOWARRIOR created Jun 18, 2023 Views: 194 Replies: 2
Viewing posts 1 to 2

The 1991-1995 era cover a large period of video game, with end of 16 bits era and beginning of 3d game. But you talking about NES, Gameboy, Gameboy Color and specific control of 8 bits systems (A and B) in your example, what about neo geo game, mega cd and full motion video game, 3DO with 3d games etc… ? So what kind of game is waited ? Retro game 8-16 bits style pixel art or more ?

Host

It’s all specified on the jam page, but it’s really just about picking an older era and sticking to that as well as you can. If you want to go with 8-bit, go for an aesthetic that fits an 8-bit console, if you want 16-bit, same thing. If you’re going with arcade, just try to be as genuine to the era you’re aiming for. 

Overall the idea is to just make a game that seems like it could have come out 20-30 years ago and challenging yourself to make it feel authentic. 

Thanks for your response, i think i had understand the concept but i needed precision about the rules. But it’s ok now.