Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It’s all specified on the jam page, but it’s really just about picking an older era and sticking to that as well as you can. If you want to go with 8-bit, go for an aesthetic that fits an 8-bit console, if you want 16-bit, same thing. If you’re going with arcade, just try to be as genuine to the era you’re aiming for. 

Overall the idea is to just make a game that seems like it could have come out 20-30 years ago and challenging yourself to make it feel authentic. 

Thanks for your response, i think i had understand the concept but i needed precision about the rules. But it’s ok now.