Play game
Taskabun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Rime❄️ | #13 | 4.012 | 4.333 |
Reason 🧠 | #15 | 4.012 | 4.333 |
Overall | #17 | 3.858 | 4.167 |
Tremor😬 | #18 | 3.703 | 4.000 |
Pulse🫀 | #24 | 3.858 | 4.167 |
Grave-itas 🪦 | #31 | 3.703 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Solo
What was the origin story?
It was originally a graduation project, saw this jam and I said why not revive it? It had a lot of bugs and WIP art, animations, and coding, and I kinda succeed, there are still WIP animations and maps but you can play a game from start to finish without any problems.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I loved it ᕙ(`▽´)ᕗ never played a board game that wasn't in person before, it was really interesting! I am bad at maths but I am good at keeping an eye out for where the dice in the cups. Good that it really amped up the difficulty on the last snek cup, I didn't expect it to be so fast but I won with the final snake boss (●ゝω)ノヽ(∀<●)
Great job!
Thank you for playing! I'm glad you enjoyed it (⁀ᗢ⁀)
This is cool! Love the vibes (it's so chill) and it's impressive you were able to get stuff like online multiplayer and minigames in during jam time...
If you're looking for feedback, I did personally feel like the large board size made it feel kinda repetitive with the current amount of minigames, and I also didn't understand what I gained/lost from winning/failing the minigames :/
Thank you! Yep yep the more mini-games are there the more fun!
Yeah like 70% of my time went to the multiplayer connectivity which you can see that I have cut some corners in the other stuff because of the time constraints, definitely will add/polish more of it.
The mini-games are called tasks which are the same use as the ladders, if you win you will gain an extra move symboling the ladder carrying you up, but if you lose you will not gain the extra turn, originally there would be pop-ups to explain it like in the snake ones but couldn't add it on time ;^^
Ohh I see, that's a good reward for completing the minigames! Yeah just being made more clear would be good :)
I never could beat a snake in the game I played! But really cool!
Probably biggest thing besides polish is I would love if things went faster.
Very impressive little board game with micro games! Very warioware meets party.
Thank you! The key to beating any snake is to push it while attacking it, keep pressing the right key or D while pressing K to do the pushing effect. Yeah, maybe will add a 'skip walking on tiles' feature but there is a quick game option until then.
I was pleasantly surprised how relaxing this game is, super fun. I can tell you pay a lot of attention to detail :0 Only recomendation I would make is to make different mini games kinda like mario party or something.
Thank you! Yep yep, maybe in the next revival jam will add more mini-games and polish/extend it more but currently I have other projects to do.