Thank you for taking interest! I just updated to add a downloadable. Please feel free to give critical feedback! Also I am currently developing a 3d horror game! If you want to follow the development : https://twitter.com/JoshuaPit21
MAZANDER
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Great job on finishing your project! I think the premise is very interesting and I like the look of the characters. One thing to note is I thought it was a little weird how there were no animations for moving the characters. Also when I collided with a ghost it took five seconds to register that I needed to die. Maybe there was a health bar? Keep up the good work!
Hey great work! I think you knocked it outta the park with the monochromatic art style and the environmental lighting. One suggestion is a panel that maybe explains the controls on your itch.io page or in the game. Also I was confused on what to do, I flipped the level at the end of the room but nothing happened then I walked to the left and got killed by the monster. Maybe if you explained what to do in the game or itch.io page that would really help me out. Keep em coming!
Haha thanks, I wish I made the character myself it is really cute. And thank you for the feedback, since a good portion of people want the other feature I guess it is something I can add in the settings or have a tutorial level that allows them to try both and figure out which they prefer. Thank you so much for giving the game a shot!
Thanks! I was really going for that sort of feel! Regarding the recommendations you are totally correct; when I was working on it one of the things I wanted to get to was a telegraph animation for the flyers but I ran out of time : '( . Also the mouse request is very popular which I think means I should definitely add it. This is all really valuable to me thank you so much for taking the time to play it :)
Hey nice job! I can tell you put a bunch of effort into it all though I do think it can improve.
Accouple of recommendations that might help you out:
- Presentation: I think one of the most important things to keep in mind is that your color pallet and design are eye catching. When I saw your emblem for the game and then ran your game I noticed the emblem doesn't reflect the art style or look of the game. If you can try to keep those one in the same :)
- The first 30 seconds of any game are the MOST valuable. Try to utilize that to your advantage.
Keep working on it and polish it up!