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Neumas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Rhythm | #38 | 2.535 | 3.000 |
Creativity | #40 | 2.874 | 3.400 |
Visuals | #41 | 2.704 | 3.200 |
Overall | #42 | 2.366 | 2.800 |
Sound | #43 | 2.535 | 3.000 |
Fun | #52 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your team size?
10
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Comments
I absolutely adored the visuals and atmosphere, quite mesmerizing.
The sound design is also really good, although I would have loved more sections with those piano notes that you need to avoid. I’ve also read below that the lasers were supposed to have sound but you forgot to implement it, oh no!
I’m sad that you also had to cut out the story as it seemed like the lore was very interesting just from the visuals and setting alone.
Overall, very nice little game, great work! I would love to see a longer, more polished version!
~kiko
Thank you! This jam was a big experiment, as most of us are not used to working with Unreal, and the audio implementation was a bit unusual too.
I’m glad the visuals are making up for the missing content for now. We are going to update the game to match the intended experience as soon as the voting period ends!
I get the impression that there is an intense lore behind this game.
I really liked the first puzzle area, everything had audio to them but it felt like some areas didn't, for example lasers. Cool idea and nice design, felt a bit punishing with collision to lines (lasers/circles)
Really cool environment! I included it in my Rhythm Jam compilation video series, if you’d like to check it out!
Thank you for playing and featuring us in your video. Watching an external playtest was very insightful!
The environmental rhythm was done well when it was there, I would say if the lasers were rhythm based as well it would be so much better. Very creative and unique premise, but I don't see the theme anywhere at first glance
The laser has sound too, but in the final rush we forgot to implement it. Also the theme was tied to narrative, but we had to cut it last minute :/