Play game
Hall of Lost Memories (Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 1.769 | 2.167 |
Innovation | #29 | 1.905 | 2.333 |
Replayability | #29 | 1.633 | 2.000 |
Fun | #30 | 1.769 | 2.167 |
Overall | #32 | 1.678 | 2.056 |
Theme | #32 | 1.497 | 1.833 |
Visuals | #33 | 1.497 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Members
No. The closest you could say was using some free assets. other than that, no
Optional theme
The optional theme would only really work in the games possible full version, so I decided not to do this for the jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is cool. I played it for longer than i thought I would. Couldn't get to the end though.
Its cool that you randomized the levels too!
One of the best videos i watched recently that has really influenced me is this on below. I mention it because I was reminded of a quote from it. it was something like.
"If you have a button that does something in your game, you need to give the player a reason not to press it".
I noticed I was holding down the attack button, and because the attack has a long initial attack it becomes a little passive. e.g I'll aim towards the enemy and concentrate on dodging attacks.
Just throwing ideas around:
Anyway! Great submission!
thanks for advice and playing. I did make this game with difficulty in mind >:)
This game is really cool love the art! Congrats! make sure to review your game as well it would mean a lot to us :-D https://goosenode-games.itch.io/trevosopia
It's always fun to see a 3D game made for jams, but I think this game suffers from lack of interesting decisions to make. Even something as simple as "here's three powerups you can pick from, choose one" would help a lot.
That's something I had in mind for if I decide to continue working on this project. Also thanks for playing
Note: The aspect of Action and Reaction can be taken as about 100% of how games work