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A jam submission

Kim The SpiderView game page

Swing around in a physics based 2D platformer with Roguelite elements!
Submitted by aFrostHound (@JakobWithA_C) — 1 day, 6 hours before the deadline
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Kim The Spider's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#24.3234.500
Visuals#24.4044.583
Audio#24.0834.250
Overall#24.0704.236
Theme#44.4044.583
Innovation#53.6033.750
Replayability#63.6033.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

Very pleasant, just a chill platformer though I think it could have made a great fast paced tricky platformer with some additions such as limiting the amount of web Kim can use, kinda like Celeste with reseting the web amount on landing or you could go all out with no limitations, more speed, actual attacking and moving enemies and bossfights (I know that would have been hard to do in the time limitation but its just a thought).
Though this is only preference, but I really think the game should be faster.

Also one thing I noticed, sometimes the web fires very quickly and other times its very slow which makes it hard to time swings sometimes; dont know if that is intentional or not.

Developer

Thanks Luna!

Question about the web swing being slow sometimes: Did you happen to notice general frame dips when the grapple was slow? I purposefully designed the web to slow down if you drop below 25 fps so that way there's enough time/frames to run accurate collision checks lol

I LOVE THIS SILLY LIL GAME Kim keeps me from dying. god i love the tootsit spider

Submitted

I feel this game is trying to encourage going fast à la Dead Cells, especially after reaching the end and being told you took to long (I assume there is an ending where you get there fast enough to get the treasure proper), but the game itself felt just so slow and uneventful, with enemies just standing there and coins being few and far between.

Swinging is fun, but I felt that it could be sped up a bit, too. Maybe just a bit too floaty in its current state. The concept is there and interesting, but I think the time-limit of the jam might have hindered things too much.

Submitted(+1)

Great game. Lots of fun. ngl struggled a lot in the beginning, felt like i had no clue what i was doing. Then i finally got the double jump and started to get the hang of it. Nice game. fun. I like the check points system and the shop ( i prefer roguelites to roguelikes). Thanks for the cool game!