gladddd to hear😁
DrivinMeCoco
Creator of
Recent community posts
i couldve restarted the game but i just wanted to let players find all the little slides without needing to redo anything and what not. Kinda just hoped peps would have a fun lil <15min experience, smile, and move on :)
if i had a lot more time, i maybe couldve implemented a dialogue tree kinda thing, so if you got caught it would just become a different story branch :)
Pretty fun game. i dont usually play puzzle games bu this one was nice :)
ps: thanks for putting an easy mode for us noob. I wish there was an extremely easy mode :P (smaller games with a limited number of moves) that way you dont accidently jumble the set to the point of it become way to hard.
pps: cute, nice, and pretty self explanitory ! solid game :)
10000% fishiness. I see NET profit for these sharks in the near waters. The crustaceans will be in serious hot waters!!
ps: LOVE THE DIALOGUEEE. gameplay wise, i wish the jump were move OP, and i could more easily avoid/dash away from the enemies. I kept dieing and replaying cause i wanted to see all the dialogueeeeeeee.
pps: ofcourse Gil makes me do his dirty work, he's SPINELESS!
Damn loved this game and had a tone of fun. The algue was a bit hard to clean and i had trouble knowing if i was clicking it properly. The enemies were def the best part. Wouldve liked to have the fish health bar on the fish cause it kinda was a surprise when da fish died (or have it turn red when on low health). All around, i loved it :)
Awww thankssssss.
I'd much rather have more space on the sides than putting the player in the middle. When i played the game in full screen it seemed like there was enough space on the sides, i guess i was mistaken. ps: honestly didnt expect anyone to play not fullscreen (i thought everyone went full screen)
" Other than the ghost form which trivializes the entire game" : honestly that was just for those that were really having a bit of trouble. I still wanted them to be able to finish the game.
"other form seems to just " : 100 % agree. i was planning on making the gun shot more bullets everytime u die (kinda like a shotgun). But i kinda ran outta time and forgot about it. U were supposed to progressively become stronger. But ye...
" mspaint intro" : thanks man. :)
"miss-clicked" : did u go full screen. when im in full screen i dont have that issue.
" framerate appear laggy": honestly didnt know that. i'll look into it.
" unlock new ones" : aishhhh. game jam eyyyyy. aint no one got the time for datttt
"Pretty cool game": awwwww thankssss
flash game: ngl had to look that up. cool. thx
yep. that was kinda the idea. if u died too much you'd turn into a ghost and basically become invincible. That way even if you're having trouble you can still reach the boss.
Prob it needed better balancing.
I shouldve made it to where the more u die the easier it gets (aka you get stronger). And that was the initial plan, but i was running outta time and kinda forgot about it ngl.
ps: Thabnksss
very cute concept.
I wouldve like if there was an indication of some sorts that i could interact with smth. Like when im on a sink there is a clank sound, or maybe the sink lights up a bit. Cause i found myself randomly spamming space because i couldnt really see the sink on the floor(they r the same tone) and even if i thought i was on one apparently i wasnt. Same for door, no clue if i can or cant interact with which ones.
I also woulve like to have a more clear indication of hitbox.
Really cute idea. Had fun playin the game. Good stuffff
Cool idea. I would've liked there to be something more to being a ghost that just searching for a potion. Like maybe the reaper goes around trying to collect your soul. Or it's a race againt time to find a potion.
I also found the colliders a bit unforgiving. Such as the water killing me if my head touches it...even though technically my feet are the only thing on the floor and my head isnt touching the water. U could use two colliders, one thats just the feet and the other thats the entier body. (though idk what game engine u using sooo ye)
Other than that. Cool idea (noice)
Honestly love the look. Love the idea of the puppets. I wouldve liked the two buttons to be on like completely diff places cause on several occasions i clicked the wrong button. It was really well balanced. Whenever i got like 3 skulls in a row or smth, it didnt feel like it came outta nowhere or smth. Cool game