Hi folks I have come up with a general concept of a game type I want to make but I don't have any experience writing ttrpg or tt game content, so I thought I could ask for some help.
Title : If You Want To Scramble An Egg... (You First Must Invent The Microwave)
Theme: Players compete to build up a civilization toward the sole and unifying focus of scrambling an egg inside a microwave.
I haven't gotten much further than this concept! I had a genuine appeal of utilizing a cribbage board (optionally) to track civilization progress, but I'm not married to anything. I also had some thoughts about having civilization energy/hunger/satiety, civilization discovery and invention as 2 separate mechanics.
I'm open to any suggestions or any references to existing civ building games that might inspire some confidence in usability.
I was toying with either having the game be TTRPG focused with players describing their actions and creating their own content, or creating something more self-sustaining that wouldn't require a DM for a 2 player game. Like I said I'm not really married to anything but I know that the game has some appeal in terms of it's silly ideation. Thoughts?