I really liked the premise of the whole thing, but it was super buggy for me in a few areas. However, with time and cleaning things up, I'm sure this will be a banger.
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Siren Isle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 4.273 | 4.273 |
Creativity | #7 | 4.182 | 4.182 |
Story | #8 | 3.636 | 3.636 |
Horror | #9 | 3.273 | 3.273 |
Overall | #9 | 3.545 | 3.545 |
Gameplay | #10 | 3.000 | 3.000 |
Theme | #13 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Song of the Sea in your game?
Siren Isle implements the theme through overall aesthetics, music, narrative, and art. We decided to focus this work around old fisherman tales, maritime horror, and the feeling of isolation within the sea's grasp.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
The High Seas: Siren Isle's setting falls on an isolated island up the north coasts. The player is constantly reminded they're surrounded by the ocean.
Watery Grave: The player can be killed by a form of sea-based monster.
Did you create your game in RPG Maker?
Yes
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