Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Burn The Red EtaView game page

Cease.
Submitted by Alz — 10 days, 10 hours before the deadline
Add to collection

Play game

Burn The Red Eta's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#34.5004.500
Horror#34.3574.357
Presentation#44.7144.714
Overall#44.4644.464
Story#44.4294.429
Theme#54.1434.143
Creativity#54.6434.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Fear the Devil in your game?
There is a "Devil", and it just so happens that you Fear it.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
1 - Cross of Saint Peter: An altered version of Saint Peter's cross is shown throughout the game.
2 - Hide From His Sight: The player needs to reach a hiding spot within a time limit.

Did you create your game in RPG Maker?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This was phenomenal!! I loved all the art, the narrative, music visuals- everything was so beautiful!! The creatures in the forest were so terrifying and I was so panicked I got lost like twice haha! I also loved the grave puzzle, it was easy to comprehend- Everything felt so somber and desolate..really captured that "everything really is dying" kind of feeling.

I love how everything just felt like it all fit in with it's surroundings- the playable character meshed well with the surrounding dark tones, and I had this nostalgic, melancholic feeling when overlooking the cliff by the "stars". I wish I could have known what this world was like before things became so hellish- the beginning and ending were so beautiful, I feel like ...to compare it, would be something like looking at something that has worn down from continuous usage like a wall with chipped paint where people touch often, only for the outer parts to be in pristine shape- like you're looking at something that's had a lot of love and loss but surrounded by things that haven't been as picked apart or worn away.

Hopefully I'm not getting too introspective about it, but I dunno, this game is really, really beautiful to me. Thank you for sharing such a cool and wonderful experience!

One thing to note; if you're done with the game and start again, only the blue sky will show and you can control the player (footsteps are heard) and the menu is still accessible- I'm not sure if this was intentional or not, and if so, please disregard!

Jam HostSubmitted(+1)

Alz this was SO COOL!!!! It felt so polished and immersive. The sound design about brought me to tears multiple times. I thought the puzzles made sense, I love a good maze lol. And in the video I talked about my thoughts about the slow / glitchy part of the push puzzle (well balanced in the end, frustrating at first but REALLY satisfying to know how intentional it was). I feel like I missed the context and after I beat it I read through some comments and realize now it's tied into your other games so that makes more sense haha. I'll have to circle back and go check those out!! I really loved the like, Eldridge horror feeling of it. Something bigger than comprehension looming over us the PC. REALLY fun, really beautiful. Had a lot of fun playing it.