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Starcatcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fan Favorite | #83 | 2.245 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It kinda threw you into the fight right away and it was a little jarring at first, but I quickly picked up on the mechanics and got comfortable with them. I would have liked to see some sort of small tutorial at least explaining how to fire. I got to a black screen and couldn't advance.
Suggestion: Definitely ease the player a bit more into the game itself.
Feels a bit like pacman.
Takes a while to farm for upgrades and you can only farm in the early levels. No upgraded enemy that is worth more points and really no point in farming for upgrades.
Mandatory pay to finish level felt bad.
The rock level just felt like it was designed to waste time. It wasn't particularly challenging, just lengthy to go all the way to the end and then back.
Last level is just black. Nothing tells you that it is the end of the game and there is nothing more.
It's sad that this game also falls into the dozen-plus games that all use the same title art, because it's actually very much different from the other games I've played. Not a good way to separate it from the pack.
This was a fun change-up and I think there's a place for this style of game. It's super short and needs to be shined and polished, but this is a cool little minimum viable product showcase for an RPG Maker created Pacman meets Invaders type of game.
There's not much else to say about it really. I like it, but it needs more levels, more enemies, an ending and just more of the same.
Good entry! Simple, but fun!
Interesting fun arcade style game. If this came out like 30 years ago you would be a rich man xD
I had fun playing this. Wish it was longer, and had a real ending, and more enemy types.