1. What are limitations on fonts? My game has an exhausting amount of text, so I'm trying to decide on a readable font, and the best ones I have (Open Sans or Comic Neue) didn't exactly come with my computer. It's not a game resource, so not sure where that sits.
2. My art software comes with default assets loaded in (e.g. colourful dreamy circle masks, speed lines, etc.) Are these an extension of the freedom to use any art software? They are...my Clip Studio Paint RTP, if you will.
3. You didn't write anything about this in the rules and I just saw a thread about it where the back-and-forth was a little confusing; so it's okay to use my own assets as long as they're publically available? I used the sprites I made from my pack and spent a huge chunk of time drawing up 8-directional movement for this project. Making sprites takes so much time I would have to drop out of the jam if it isn't allowed, so it's panic-inducing.