Play game
Harold and the Ice Queen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.571 | 3.571 |
Theme | #2 | 4.286 | 4.286 |
Overall | #2 | 3.543 | 3.543 |
Creativity | #3 | 3.429 | 3.429 |
Presentation | #3 | 3.286 | 3.286 |
Story | #4 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Ice Queen in your game?
This story features a main antagonist who froze her own body and turned a whole kingdom into a frozen wasteland
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I did not
Leave a comment
Log in with itch.io to leave a comment.
Comments
A great little game with plenty of polish to make it feel like a complete adventure.
Here are just some random thoughts:
Wild guess, not enough meaningful offensive skills for Fred?
Or even more support options, sometimes I didn't know what to do with his turn aside from assisting someone else. I did like the skills that he had though! I appreciate that you didn't want him to be just another offensive character.
I think it is very well made, lots of mechanics not normally seen in RPG games, and RPG Maker games even less. I like the platform bits, the character is quite responsive and they add variety. I suppose this is a plugin you made? Looking at the name of the file. Really nice.
Other positive points:
- I liked the camera work during the cut scenes.
- I appreciated that the game gives you the option to save before an important decision near the end.
- I also suppose that different decisions at this point will lead to multiple endings, which is impressive. I have not played all the way through though.
- The warmth mechanism is another original feature that adds some flavour to the gameplay, particularly during some platform stages, where it pushes the player to be fast.
On the other hand, it can be frustrating in some parts, especially the bosses. They take some time to defeat. I faced the second form of the Ice Queen and man she keeps healing and healing and healing. I haven't finished her yet because the fight was really dragging on, after the previous one which is also kind of long.
Maybe it would also be better to explicitly tell the player when they should save, or to remind them in some way, because forgetting can really lead to some upsetting results. E.g.: I defeated the first form of the queen, I thought the game was finished so I approached her and BAM another boss fight - and I had not saved. I understand that saving is also responsibility of the player, but it is better to help them or they may just give up.
You are the playtester I needed but didn't get. I've rebalanced the game with an updated version but I can't tell if it will be a more suitable difficulty for you
Is that big monster in the throne room supposed to be so strong? No matter the attack he only takes 1 point damage.
Nevermind, I found a way. The following bit with the gargoyles is a bit unforgiving though.
Yes, it's intentional