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The Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #57 | 2.324 | 3.000 |
Fun Factor | #62 | 1.807 | 2.333 |
Overall | #65 | 1.936 | 2.500 |
Audio | #69 | 0.904 | 1.167 |
Originality | #71 | 1.549 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Atlas - Code / 3D modeling, CaimNidhoggr -3D modeling, XSlayer300 - game design
Did you use any third party assets, if yes what assets did you use?
No
Did you choose from one (or more) of the optional secondary themes?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
It's pretty good effort for an earlier projcect. I especially appreciate the 3d models. Character model and animations look pretty good. Keep it up!
I had a lot of fun with this game. If you ever expanded it with more enemies, more level variety and added sound I would definitely play more. Loved the look of it too!
Interesting short game you have here! Game was pretty straight forward to play. Adding procedural generation is a nice touch to add some replay value.
I pressed right-click and wasn't sure what the purpose behind it? Seems like I just sheathed my blade and wasn't able to attack. Overall good work!
Thanks for the feedback!
Well, you can toggle the blade's sheathe by RMB. There is no meaning for this thing from gameplay perspective :)