Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Missed the submission

A topic by PitPodStudios created Feb 01, 2024 Views: 131 Replies: 6
Viewing posts 1 to 3
Submitted

I don't know how I mixed things up, but I was sure There was one more day. Did anyone else goof this up? I put a lot of hours into the project and am pretty proud of it, so I'll post a link here later today anyway. Good luck to everyone with better time management skills! The submission page looks full of great entries :)

Host

If you have Discord you can reach out  to me on there and I can generate a submission link for your game!

Submitted (1 edit)

Thank you very much! I sent a message from my discord (let me know if I sent to the wrong account, etc.). I'd be happy to submit if possible!

Here's the current link: https://pitpodstudios.itch.io/shadow-of-the-moon

Submitted

I've also goofied this up, but I'm more on a feature creep kind of issue. Glad to know that I'm not the only one lol

Submitted (1 edit)

I can understand that too. The temptation is always strong to keep adding features. This time I just wanted to make something simple that plays well and I'm pretty happy with it. I think I'll keep polishing it after the jam. Is yours close to finished?

https://pitpodstudios.itch.io/shadow-of-the-moon

Submitted

Kinda. For the game jam I was planning to make only two relatively long stages (for a platformer stage, mine is more like a metroidvania) and have just a little story to explain why all the combat, which is the main aspect of the game. So I was pretty close to finish these 2 stages, something like an extra day or two would be enough. 

But since I've published it anyway, I'm going to expand the game a bit, make a couple more stages, refine the story and (the feature creep returning) add some more features to be more like a metroidvania like I intended from the beginning.

https://jaete.itch.io/ukiyo

PS: I've played your game and it's pretty nice! Loved the graphics and the color scheme. Also liked the platformer elements such as the falling spikes from the upper platforms. Didn't manage to pass the big guy in first stage, tho... lol I'll try again later. See ya!

Submitted

That sounds really cool. I gave all the abilities upfront... but adding some new ones and making t more progressive like a metroidvania is really fun too. Thanks for sharing the link, I'm really curious to see how yours turned out too. and see what cool ideas you came up with!

ps: I uploaded a downloadable windows version so you can try in fullscreen if you like. As for the big dudes, you can double jump over them and escape... just a little tricky have to reach maximum height on the double jump and get the timing right :) No need to kill all the oni to get the level keys