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TWO MYTHICAL LIZARDS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.464 | 4.000 |
Modifier | #9 | 3.175 | 3.667 |
Overall Bad | #10 | 3.175 | 3.667 |
Sound | #10 | 2.021 | 2.333 |
Overall | #12 | 2.550 | 2.944 |
Gameplay | #14 | 1.732 | 2.000 |
Overall Good | #14 | 1.732 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
Style
Any additional information for voters?
Start a jam the week WoW Classic starts, you'll have time they said....
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Comments
So in typical Fistmaker fashion, this game is a really 'radical' concept, but also very broken.
I really like the style and branding of the game (extra points for the text-to-speech), and the graphics look great. They really play into the idea of this game being a knock-off Double Dragon.
The main issue though is the combination of bugs that make the game very difficult to play. At the barrel factory scene, if a barrel landed on my head, I couldn't seem to do anything, and was kinda just a sitting duck for the rest of the battle. Combine this with the fact I had to F5 whenever I wanted to replay it, I could not get past the boss for the life of me (and believe me, I tried).
With that said, I enjoyed this game despite that. The bugs may be game-breaking, but hey, that's what a game jam is about. The style of the game makes up for it in abundance.
I liked the music and art style! Especially the left character's jump frame. Nice use of text to speech, as well. "Choose your dude, dude!"
It was a bit hit or miss whether my character felt like actually doing what I was trying to input, which made trying to beat the barrel boss kind of frustrating. There was a bug that made it so I had to F5 every time I died, because I was just invisible and would die instantly on restart, I'm not sure if that's intentional? Combat apart from the barrel boss worked pretty well, but I couldn't manage to beat the boss due to the aforementioned issue.
The game didn't work for me on Firefox, but that might just be some Construct weirdness at work.
I didn't realize a controller was non-optional. Seems to work with an Xbox Controller connected over Bluetooth, Chrome 76 on Windows 10 1809. It doesn't run at all in Waterfox 56.2.14.
The art style and janky gameplay really remind me of mid-2000s Flash games. I could definitely see this on Newgrounds some time in the previous decades.
Although, to be honest, it would have been one I checked out, thought was cool for a few minutes and moved on from. The gameplay wasn't really satisfying and I couldn't get past the giant barrel boss. To be clear, a lot of this is down to personal preference; I'm not really into games like Double Dragon to begin with.
And I suspect if you're one isn't familiar with the source material a lot of it is going to be lost on them. I think it really falls into "it's a decent entry but not really my thing" for me.
EDIT: To clarify the last line because it comes across as a rambly mess: I think you have to be familiar with Double Dragon to really get this one, and I'm not really familiar with it so it just didn't click for me.
How do I start the game? Or is that it?