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A jam submission

kill the SlimeView game page

XD
Submitted by yeziCoconut — 5 minutes, 43 seconds before the deadline
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kill the Slime's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Bad#43.8014.250
Sound#361.2301.375
Modifier#381.0061.125
Overall#391.8452.063
Graphics#402.1242.375
Gameplay#411.5651.750
Overall Good#411.3421.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The very cheap feel of the game combined with the terrain, textures and godawful sound effects definitely captured some nice jank. Though admittedly I think there are some issues that prevent it from living up to its SBIG potential.

As was recommended previously some movement or attack sounds for the slimes would be a great addition. The first time I was killed by a slime I didn't even know I was being attacked until I saw the death screen. The slimes aren't visible from the inside out, and there was no audio to cue me in. I was being pushed around a little bit but I thought it was collision with the terrain bugging out.

Once I figured out what to do I was able to win, in fact I got it down to about -9 slimes before I was killed in that oddly out of place village of upper class homes. Just having the ending be a "you win" screen and still allowing the player to move around and die is nice and janky but slightly disappointing. Like maybe having a picture of the unity bean player character with a glass of slime sitting on a porch with hit shotgun and bat next to him I think would've been hilarious!

The gameplay itself wasn't that bad, hitting slimes was ok, and the shotgun felt nice and impactful in how it could blast the slimes back. Again though it can be hard to get away from the slimes sometimes.

I think it was kinda fun and charmingly bad, though I think there's still room for (un)improvement.

Good job!

Developer

thank you to play me game:),and this game i just use 6 hour or less, so the game is very bad:))). but your game is very cool.

Host

I came, I killed, and I killed again!

Yeah this game was quite fun! I have to admit I found the game quite cathartic at times, and hitting the slimes felt super satisfying!

I think giving the slimes movement sounds might make the player a lot more aware! I had some slimes creep up and kill me without any notice 😂 Also a more sure-fire way to get stop a slime from eating you alive would be useful! Sprinting sometimes helped but not always 😅

Overall, this was a really fun, (but also quite challenging!) game. Well done for submitting!

Developer

Thank you to play my game. XDDDDDDDDDDDDDDDDDDDDDD

Submitted

I genuinely have no idea how I’m supposed to feel about this game.

It appears that one of the slimes did spawn on me (and I couldn’t really work out how to get it off), but I genuinely have no idea if that’s supposed to be a bug or a feature, considering everything else in this game.

Developer(+1)

thank you to play this game! and you can hold shift to escape then, the other thing is you should not hit the big slime.

Submitted

…i see

Developer

https://www.youtube.com/watch?v=dQw4w9WgXcQ

Submitted

hmm…

Developer

WASD(like normal game)

1/weapan 1

2/weapan2(shotGun :))))))))))))))))))))))))))

shift : run and run

that is

:)

Submitted

those slimes are more difficult than bosses in souls games once they get on you

Developer

Thank for play my Game and other way you can run with Shift and change weapon with 1 and 2

Submitted

I am not really sure what was happening, but for sure I did a lot. 

Developer

Thank you for play me game

:)