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Boxed In Blitz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #34 | 3.350 | 3.350 |
Modifier | #35 | 3.000 | 3.000 |
Gameplay | #36 | 2.950 | 2.950 |
Overall | #40 | 2.967 | 2.967 |
Overall Good | #46 | 2.650 | 2.650 |
Graphics | #47 | 2.900 | 2.900 |
Sound | #48 | 2.950 | 2.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
Added a decent amount of sounds through out the game
Any additional information for voters?
Hope you enjoyed the game
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Comments
Thank you, my ears hated that. 😂
Neat little game! I got a high-score of 3265, though I feel I could beat that quite easily with more practice! I like the crazy sound effects and inverted controls, and behind that is a fairly fun game!
Thanks for submitting!
I couldn't play for long because of the sound, but that was exactly the part I liked the most! 😂
The mix of loud sounds and inverted controls made the game more challenging hahaha
my question is: why is the WASD controls inverted 😳
because its suppose to be So bad its good, so I added bad controls
Must play with headphones X.X
Enjoyed it a lot, congrats!
Very fun game to play!
It's a neat concept, but I do wish the movement was tighter and had working diagonals. I'm kind of on the fence about whether this feels more like a deliberate SBIG game or a solid concept taken halfway to completion. The graphics and audio are simple, but I don't know if they're bad, or hit those so bad it's good notes. The game feels very luck based with where things spawn. I also kept trying to grab the hearts before realizing that those were the lives you had, so the ways those are displayed might edge into SBIG territory.
The first time I tried the game, it didn't register any control input, but it worked the second try. No idea what happened.
Very loud, but that's the point! Pretty fun game!