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Stickball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #26 | 3.081 | 3.667 |
Overall | #53 | 2.678 | 3.188 |
Sound | #54 | 2.310 | 2.750 |
Theme | #60 | 2.871 | 3.417 |
Aesthetics | #60 | 2.450 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
WOW Nice polished game ! Rated !
Check mine too - https://itch.io/jam/scorejam13/rate/1045688
Nice art, sounds and game itself. Maybe should change the "survival time" to "survival score" (it's not in time format), but that's just a small detail. I haven't noticed any 'other' flaws.
Thank you! Small details are important too)
Game plays really cool and interesting. I love that I can keep balls on my field to try and score more points or try and score a goal and if I miss then I have to deal with a super fast ball. It has a very nice sense of risk reward. I like the player sprite, and the music and SFX are nice. Great job!
Thank you!
I think it was worth giving more points per ball if its speed is higher.
This was really fun! Ended up getting 12450. Also, your character awakened some nostalgia when I realized he looks a lot like the character from Super Solvers Midnight Rescue that I had on my computer when I was super young. But yeah, the gameplay is super solid. I like that there's an animation for where the next ball is going to come out. I also like how there are different sized balls that go at different speeds and are worth different points. I kinda wish there was more of a reason to hit the balls at walls and stuff instead of the net. Hitting them into the net both gives you tons of points and keeps the board clear. Would be kinda cool to get bonus points for having more balls bouncing around or something. The amount of points you get for hitting them now isn't worth the risk. Great game. Thanks for making it!
Thank you! Glad you liked it)
We wanted to create more motivation to hit the balls with the combo system, but we didn't have time to do it.
This is a great game! It hits all the bases and I found myself getting sucked into getting a good score pretty fast. One of the only issues I have is that the 'fail' sound is very loud compared to the rest of the audio, so it could unintentionally jumpscare anyone who turns up the sound to hear the music. I think the game would be slightly more rewarding if the balls were able to collide with each other; it would serve as even more encouragement to not let them clump up in the corner of the room.
Thank you! Sorry for loud fail sound)
Rating as Follows:
GAMEPLAY
Stickball is a quite simple and addicting game, dodge balls and try to hit them towards the goal to score points, really enjoyed it. controls are right in front of you so see what you need to do. hurt my eyes a little bit trying to read the game over text but that could of been fixed with a thicker outline on the words
THEME
Follows theme of Dodging pretty well as well as optional theme of one room being a basketball court
AESTHETICS
art and aesthetics are well done and complimentarily to each other, nothing seems out of place, art style is the same all around giving it good immersion.
SOUND
audio was balanced, simple and catchy music, simple sound effects, with ability to music each one in the top right.
Thank you! We will work on the text better next time)
really cool! I love it when games do the binding of issac floor instructions, and I think the main mechanics are really fun! I think the main character looks really funny, and the game is pretty juicy. Congrats on a fun game!