Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Oh, no! It's a village-mage!View game page

How long will you last?
Submitted by theneoxs, Nraj10 — 14 minutes, 12 seconds before the deadline
Add to collection

Play game

Oh, no! It's a village-mage!'s itch.io page

Results

CriteriaRankScore*Raw Score
Sound#612.3243.600
Aesthetics#781.9363.000
Overall#791.9363.000
Theme#861.8072.800
Gameplay#861.6782.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I really like the voice acting in your game! She's simple and gorgeous! An interesting game idea. Unfortunately, my game starts very strangely and I cannot fix it in any way.


Developer(+1)

Thanks for playing!

And... oh, sh*t, it is not planning. We will try to fix this, thanks!

Submitted(+1)

You might want to pack the .exe, .pck, and the .ico into one zip as it seems that the .exe needs all of them to really function at its best and being able to download all of them at the same time would make getting into the gameplay a bit easier. I believe you can upload new builds and whatnot so it shouldn't be impossible to put in after you read this.

This game is certainly rough around the edges, with the menu, other ui, and general assets working but aren't the most intuitive or readable. The menu almost looks fuzzy, and most of the text on it is hard to read because of it. The sound effects/music are charming but having a cleaner loop of the music would make the slight pause before it loops around again a little less abrupt.

I do however rather like the spell merging as after getting a hang of it it really started to show me the interesting part of the game. However the gameplay depth mostly ends there. Overall a very good first project, but there are certainly things to improve on.

Developer

Thank you!

Indeed, it was worth collecting in a separate .exe file, let's take it into account for the future. As for graphics and audio - yes, it will be fixed in future versions. 

And thanks again for playing and commenting! It really matters!

Submitted(+1)

Duuuude the sound effects are sooo fun, really loved them, as well as the pixel art style, the controls are a bit clunky for trying on PC (I mess up every time when I try  to merge elements loool) , but this could definitely be developed further.

Good luck brother

Developer

Thanks, comrade!

About control - the game had a few bugs regarding movement and click mechanics. 

Thanks for finding more, you make the game better!

Submitted(+1)

Very nice for a first game :)

The mana/power spawn was a bis slow to my taste. also some spawn in place you cannot access (like behind trees)

The display ratio seemed a bit bugged (the bottom of the game was not visible and some texts were not centered)

apart from taht, good work :)

Developer

Thanks for playing!

Spawn time was created taking into account the increasing difficulty, the spawn time between enemies decreases, and the mana spawn time does not change, which would lead the player to a reasonable approach to eliminating opponents. 

Thanks, we will try to make the game a little more dynamic!