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Humanity’s Protector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #67 | 2.688 | 2.688 |
Overall | #107 | 2.172 | 2.172 |
Gameplay | #108 | 2.000 | 2.000 |
Theme | #113 | 2.188 | 2.188 |
Aesthetics | #119 | 1.813 | 1.813 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Played on stream here: https://www.twitch.tv/asfunasfun
Nice work!
Wow, you got a ton done in just a few days!
I really like that you have different weapons to pick from.
And the music is perfect, it does a really great job of setting the scene :)
Nice job!
Cool game! Great atmosphere!
Hope you can play my game, too! -> https://itch.io/jam/scorejam17/rate/137957
Thanks for playing, I’ve rated yours aswell!
wat is the use of kinfe
wat is the use of kinfe
Thanks for playing. The knife is a slow damage weapon that although technically has infinite ammo, it will kill enemies slowly compared to other weapons.
Thanks for playing! I’ll reduce the viewport size as soon as rating ends to around half or three quarters of its current size.
The music was REALLY good but it was a tad laggy :/ really not sure why my pcs not that bad.
Thanks for playing! The AI is very unoptimised and not done as well as I would like which causes it to use a lot of the CPU which could be causing the lag as a lot of zombies can be present on the screen at the same time.
The music is a really great choice, would have loved to see more enemies and feedback. Overall a really good submission to the jam great job!
The sound design was nice, would have liked a bit more feedback so I can know when I hit the zombies, or when I take damage, etc. It's a neat game, keep up the good work!
I love the game but I freaking hate the music xD I hate eerie music vibe. 8/10 game
The music gives it a real eerie feeling! I would have it start closer to night time, cause it took forever for any enemies to spawn. I like the map exploration, but it could use a little more polish. Overall it has a nice mood to it!
Despite your comments below, the enemies still took quite some time to spawn (I was also moving constantly while waiting for them if that can help you fixing this). I like the presence of several different guns and the sounds were nice, but the controls felt a bit stiff.
Thanks for playing! The game features a day/night cycle so it could be you was waiting in the day for a while. In the top right corner of the screen there’s a clock which shows what the time of day is by showing a day and night picture and whichever is pointed to by the small line is what the time is. If that’s not the cause of the slow zombies I can try to have a look tomorrow at the code to see what’s happening.
I did notice the clock and I was intrigued by the presence of the day/night cycle, but what was the day's purpose if zombies only came out at night?
Since zombies only spawn at night, during the day it’s a lot safer for the player to explore and scavenge the map for different ammo pickups and health pickups which only spawn every couple of nights as soon as day starts, which allows the player to survive a bit longer.
good game, I really liked the sound effects of the different guns! I first didn't know what to do, because the enemies didn't spawn.
Thanks for playing. Due to a bug with frame rate, I quickly uploaded a fix after asking if I could however this fix requires the player to constantly be moving otherwise none of the enemies move which made it appear like none had spawned. I will ask again to see if I can fix this bug.
Would you mind retrying the game now? Ive just uploaded a fix so the AI should be a lot better. Thanks!
The music is nice, but there is no real motivation to move around. Thought the day/night cycle at the top right was the minimap, so I was very confused. Had to wait around a while for the enemies to come, some arrows in game to guide the player would be nice. Overall though, with some minor changes could be kinda fun!
Thanks for playing. Due to a bug with frame rate, I quickly uploaded a fix after asking if I could however this fix requires the player to constantly be moving otherwise none of the enemies move. I will ask again to see if I can fix this bug.
Would you mind retrying the game now? Ive just uploaded a fix so the AI should be a lot better. Thanks!