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The last match's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #53 | 3.064 | 3.250 |
Sound | #56 | 2.711 | 2.875 |
Gameplay | #59 | 2.711 | 2.875 |
Overall | #61 | 2.770 | 2.938 |
Aesthetics | #69 | 2.593 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
An interesting idea. No clear directions on what to do, so a tutorial or a text explanation would be nice. But I liked it overall, hope you can expand on the concept!
Love the gameplay loop ! that was really fun. Good job !
The core gameplay loop is fun although it lacks some variety. Being able to upgrade the magnet would have been nice, but I guess that's a lot of work for a single weekend.
Nice game, I liked how you implemented the main menu!
The art style was a bit of a mix, you had 2D sprites, a realistic grass texture for the floor, 3D low poly models and 3D voxel assets. I think it would've looked better and clearer if you chose a single art style for everything.
At first I wasn't exactly sure what the goal was and what I could do with coins, but it seems like it's just for scoring. Would've been nice to have a leaderboard so you can see how you did in comparison to earlier playthroughs and other people.
It was sometimes a bit vague how the coins worked, since they're sometimes 3D voxels and sometimes 2D sprites that were harder to pick up. They also seemed to disappear randomly sometimes. The axe animation was also a little slow compared to how quick the trees fell. The gameplay is simple but does get pretty repetitive after a while.
Overall with some more polish it could be a pretty decent game though, especially for your first released game. Good job :)
First off, love the Menu. Also nice gameplay. Easy to understand. Coins are hard to spot most of the time, but the general idea was well implemented. Maybe a timer could force the player to be as efficient as possible. Otherwise great entry.
Fun little game! There doesn't seem to be any leaderboard, but still, very cool use of the theme!
I like the core gameplay loop, although it does get a little repetitive after a while. It would be nice if, over time, the fuel decreased faster or something, because as is, it felt like I could potentially go forever. Although I'm not actually sure if that's the case, is the map infinite? Or just really, really big?
Regardless, great game dude! Maybe you could also check out my game as well :)
Thanks for the review.
The map is finite, although large for such a game, but I tried to make trees with resources randomly appear.
At the expense of the leaderboard, I didn't figure out how to add it, so I didn't have time to implement the system.
Best game ever