The idea of the game is good, cool music. During the game, I encountered the fact that the controls are very unresponsive, the character always clings to the wall, and it seems to me that making the camera static in a game with similar mechanics is a bad idea. If you fixed the camera, then I think the game would be 100 cooler) And it's nice and interesting to play like that
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Parkatch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 3.786 | 3.786 |
Overall | #44 | 2.839 | 2.839 |
Sound | #46 | 2.571 | 2.571 |
Gameplay | #54 | 2.643 | 2.643 |
Aesthetics | #62 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you for playing and for your feedback. If you played in the browser, the camera is a little buggy really, sorry about that. But the win version should work fine. Anyway, I will take that in consideration, maybe next time I do it in first person or then make the camera move along with the player. :)
Nice game i enjoyed it if possible make the level more detailed next time
Nice game, the character and the music gave me Jet Set Radio vibes.
I used 7 RayCasts. One small in the chest (to see if next to wall), three in the head (to see if there's space in front of her after the jump) and three more above the head, point diagonally to front/up (to see if there's space above). The last three were to avoid bugs where she tries to get up in a small space.
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