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Skamarox

57
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1
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A member registered May 31, 2022 · View creator page →

Creator of

Recent community posts

Google Translate \(-_-)/

Thanks!

In general, if you get used to the controls, the game becomes fun. Interesting graphics and nice music. I enjoyed spending time in your game

As a theme of parkour, the game is interesting, but it seems to me that you should work on optimizing performance and the algorithm for the appearance of platforms. If you fix these two points, then the game will be very good.

The game is interesting, but it is worth working with the camera. In general, I liked the idea

It seems to me that it is too hard to understand the controls in the game. Make a tutorial for people like me

It took me a while to figure out the meaning of the game. An interesting idea, but how does it relate to the theme of parkour?

Cool idea, but the monkey doesn't always grab a lamppost. Sometimes garbage cans appear next to the pole and you simply have no other options but not to lose speed. In general, the game is interesting, I liked it

Doodle Jump local bottling) Thank you for sticking the game, but the truth is that it wasn’t enough to reach the top 10. P.S. teach people not to throw it out the window or I'll have to break my keyboard

The idea of the game is good, cool music. During the game, I encountered the fact that the controls are very unresponsive, the character always clings to the wall, and it seems to me that making the camera static in a game with similar mechanics is a bad idea. If you fixed the camera, then I think the game would be 100 cooler) And it's nice and interesting to play like that

Interesting atmosphere in the game and nice graphics. Thanks for the good time

Star snail :) Cool!

Thanks for the hardcore and beautiful nice game) It's a pity that my nerves are not in the mood to play such games

Thanks for the commentary! We are very careful to the selection of materials for the game

We are very glad that you liked it!

Thanks for the feedback. We are very sorry that you faced such a problem.

Thanks for the nice comment! We're glad you liked it!

I sympathize, bro. I really liked your game! I will miss "Business Time" :(

Regardless, it turned out great!

(1 edit)

Thanks for the quick fix. Now the game is much better. I enjoy the gameplay!

Thanks for the answer!

Good atmospheric game, but controls are just a war with the keyboard

It seems to me that the game lacks control elaboration. Try to make the gameplay more responsive and work on collisions. Good music

That's a game and you can play it. Well, that was confusing as hell. What is the aim? I activated a bomb? It doesn't really match the theme but nevertheless I enjoyed it!

Cool game)) The soundtrack is just great)) thanks for the good time!

Interesting gameplay)) thanks for the game. My vestibular apparatus is in shock)

I don’t know what to say .... The game does not allow you to go further than entering a name. hahaha nice menu :D

The war with control is our everything)

The game is very simple and not too obvious wallrun. I think it's worth adding more levels for variety and interest

Save my nerves. Everything is fine in the game, but explain why you made the jump delay?? This is very annoying!

Smooth game with great art and responsive controls. Time limit might be a bit too high for my taste and I feel there could be more obstacles built around sliding. Nevertheless I really enjoyed it!

I think second place is good. The game is interesting, simple and addictive gameplay. per gigachad plus)

Too easy, but the idea is interesting. thanks for playing

During the final jump for the goblet, make some kind of landmark to understand if your character is moving towards the goblet in the right direction. And once I went through the collision ledges for the jump. That's all that confused me

66 seconds baby! The game sucked me like paper down the toilet. Thank you for the masterpiece

That was fun to play! Takes some time to get used to controls. Didn't manage to make it till the end of the level - wish there was a way to control directions of the character mid-air. Still that's a real parkour game and airmoves feel rewarding!

Interesting idea, good implementation. Stuck very straight)