On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

LootLocker with WebGL build in Unity

A topic by Ric Haines Makes Games created Oct 24, 2022 Views: 138 Replies: 3
Viewing posts 1 to 2
Submitted

Has anyone got this to work? I'm getting build errors every time I try to build my WebGL version:

Error: IL2CPP error for type 'System.Net.WebHeaderCollection/RfcChar' in assembly 'D:\Work\Unity\ScoreSpaceJam_Falling\Library\Bee\artifacts\WebGL\ManagedStripped\System.dll'

System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')

It works fine if I remove the LootLocker SDK

Cheers!

Ric

Submitted(+1)

I had a similar issue, what version of unity are you using? Mine wouldn't build on 2021.3 but when I switched to 2020.3 it worked

Submitted

Hi. Thanks for replying. In fact, I just this minute updated to 2022.1 (from 2021.3) and it works with that, so I'm back on track! Thanks again, and good luck with the jam!

Submitted(+1)

Awesome, glad to hear it! thanks and good luck to you as well!