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Cell Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #40 | 3.083 | 3.083 |
Aesthetics | #47 | 3.167 | 3.167 |
Overall | #49 | 2.813 | 2.813 |
Theme | #64 | 2.500 | 2.500 |
Sound | #69 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really polished visuals! Great submission, good job!
I really liked the game! It feels like a very polished experience aesthetic and gameplay wise. The gameplay is satisfying and all the little effects, like the gun recoil and the dash animation are very well done!
In terms of constructive criticism, I think you need to have different SFXs for the dash and the enemy explosion. The game is currently relatively simple, so it isn't a problem, but if you eventually add more enemy types and the game gets more difficult, pressing the dash and hearing the explosion of an enemy can be really disorienting and confusing for the player!
Very polished and I liked the gameplay.
The only issue i had was the difficulty curve, the game got easier over time when it should get harder.
Super fun to play! Looks and feels great
Really lovely level of polish to the visuals
In looks pleasant for an eye, its gameplay is satisfying, but it needs more different sound FXs and more difficulties, so on late game it still will be challenging
I love the way it looks and it's quite fun to play!
I recommend reducing the range of bullets in the future, because I could sit in one corner and kill all the enemies on the map without even seeing them.
I love how the game looks and everything works well. The only thing I would add is making a sound for when you get hit.
yeah, there is a lot more I can improve on, this is one of my more rushed projects.
Pew pew!