I really liked the gameplay. Movements was like fluid. Easy to control. Loved it
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SpeedSurge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.723 | 3.723 |
Overall | #35 | 3.043 | 3.043 |
Theme | #38 | 2.872 | 2.872 |
Aesthetics | #59 | 2.957 | 2.957 |
Sound | #60 | 2.617 | 2.617 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool game! I really liked the wall jump mechanic. Art and animations are fantastic!
Very solid game!! floor is lava was very difficult for me! I like how the powers slowly evolve throughout the game like that old mobile game "leps world"
We designed the levels in more of a way so the player chooses the easier path for him ( and the fastest!). Also, you were totally able to go on top of that trap, there isnt a corect way of finishing a level it’s up to you, but I understand where ur coming from! Thanks for playing and glad you liked it!
Really good sounds, good gameplay good theme well made good menu good start menu, so gameplay 3 stars Theme 4 stars Aesthetics 3 stars sound 5 stars And good bc its a browser game too.
I really like the variety of mechanics in this game, and all the different animations going with the mechanics is also really awesome!
I also struggled with the wall jumping until I read one of your comments below about NOT pressing WASD while wall jumping. That worked!! I could finally get past the first obstacle lol. Even though the game was short, I would have loved a couple checkpoints just so I could bypass that first wall and focus on the next one. I also would have liked dash to be a keyboard key instead of having to use one hand on the mouse just for that.
The game really captured the feeling of speed and agility. Classic stick figure superhero style. Nice job!
I love the snappy movement and the UI. Overall a really fun game. Could use some more sound effects and music.
Cool game :) Really impressive menu UI! I really liked how fast you could go. Although the movement felt really good, sometimes it felt not that forgiving (e.g. Wall jumping was hard sometimes. So an input buffer would be great)
But overall very nicely done. If you work on this a bit more, I’d definitely would check it out again.
Interesting idea! Certain parts felt like they killed momentum though- it'd be cool to have the level design add momentum in challenging ways
I love your game. The movements are well-crafted and quite satisfying. Overall, the game feels really good.
Fun game! the controls are pretty tight and feel good, my only complaint is that the camera didn't really feel like it was where it should have been and made it hard for me to tell what was next
Can definitely tell you got caught by the whole theme mixup and pivoted, haha. I got screwed by the theme too, totally get it.
The game definitely feels super ambitious, there's an insane amount of movement mechanics, and the concepts are super cool. It just felt a bit... awkward? Definitely a little janky. If you jump while crouched in some places, you just fall through the floor, and the zipline things feel really awkward to navigate, changing your directions is super hard, even when you're moving slow. Overall though, super neat game! Really impressed by the amount of stuff you managed to do in the limited time, it's pretty sweet!
this game immediately made me remember how awful i am at platformers, dear god
good game :] couldnt finish it because of my skill issues, but it still felt smooth from what i played
You really nailed the movement and the "momentum" in your game :O good job i really enjoyed it !
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