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A jam submission

Float, Fight, Fall, ForeverView game page

Float like a drone, Explode like a droid!
Submitted by Tony Roos — 13 minutes, 33 seconds before the deadline
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Float, Fight, Fall, Forever's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#183.6673.667
Theme#433.4173.417
Overall#443.0213.021
Sound#452.5832.583
Gameplay#782.4172.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Sens is crazy but reading the comments I can see that it wasnt suppose to be like that. Great game!!

Submitted(+1)

The game is very fun to play but that sensitivity though.

Developer(+1)

I corrected that, but need to wait the jam to end to be able to upload.
It seams Unity hasa a problem in webGL exports where this can happen, also, needed to reconfigure quality to export post processing.

Submitted(+1)

The sensitivity is just too crazy.... other than that the game looks and is interesting

Developer

I corrected that, but need to wait the jam to end to be able to upload.
It seams Unity hasa a problem in webGL exports where this can happen, also, needed to reconfigure quality to export post processing.

Submitted(+1)

The aesthetic and concept is nice and I like the feeling of controlling the drone except for the mouse sensitivity.

Developer

I just replayed it, and you are absolutly right, the sensitivity sucks.
Will be updating soon.

Submitted(+1)

Really cool idea! I love the perspective and the camera warp! I also love the shooting mechanism! The only problem is the SENSITIVITY!!! If the mouse sensitivity was lowered just a little, then this game would be perfect!

Developer

Thanks! i Didn't had the time to make a configuration scren to able key and mouse configuration, but i will soon, and also, implement new enemies, get more complexity to the level and polish a lot.

Submitted(+1)

Nice concept and cool implementation. I really enjoyed it.

Developer

Thanks!

Submitted(+1)

Flying this feels like flying a real drone, the motion and controls represent that very well. The atmosphere is neat. I had so much trouble killing even just 1 enemy though

Developer

Sorry about that, i needed to test like 100 times in 48h, so i had the time to adapt and it stoped to feel so weird to aim. i will do further improvments to help the player to flight.

Submitted (1 edit) (+1)

No worries, it's a game jam after all. I had the same issue with my game, there's still some timing stuff that I could fix with more time to make changes. For your game, I think if the enemies were simply less accurate with their gunfire it would help, also maybe they could shoot 1/2 as often, and if they had a larger hitbox so they were easier to hit. Anyway, cool game overall, nicely done.

Developer(+1)

Great idea, i will make difficult modes, so easier with  biggest collision box and less life for them and hardest the reverse. 
Thank you you very much.

Submitted(+1)

This music is really cool!

Interesting idea and its realization :)

Developer

Thanks!