Sorry about that, i needed to test like 100 times in 48h, so i had the time to adapt and it stoped to feel so weird to aim. i will do further improvments to help the player to flight.
Viewing post in Float, Fight, Fall, Forever jam comments
No worries, it's a game jam after all. I had the same issue with my game, there's still some timing stuff that I could fix with more time to make changes. For your game, I think if the enemies were simply less accurate with their gunfire it would help, also maybe they could shoot 1/2 as often, and if they had a larger hitbox so they were easier to hit. Anyway, cool game overall, nicely done.