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A jam submission

The OtherView game page

Do whatever it takes to survive an arctic conspiracy
Submitted by Deathbed (@Deathbed_LTD) โ€” 12 hours, 32 minutes before the deadline
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The Other's itch.io page

Results

CriteriaRankScore*Raw Score
Story#103.5003.500
Enjoyment (Best Game)#742.6252.625
Aesthetics#802.8752.875
Horror#812.2502.250
Sound Design#1321.6251.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I managed to survive with my new best buddy, Blackmore :D We shared lotsa resources from the kitchen + armoury and just waited for everyone else to perish, haha.

Thought this was a pretty cool idea :3 I like text-based stuff, and earning trust to survive was pretty neat. 

I think I found a tiny bug. After inputting a player name, the text that happens after that displays the player name I put in, but after searching an area for resources, it displays the name I input and underneath that, it says 'no player name'. It's no big deal anyhow! 

I did struggle to read the text a bit with my not so great eyesight. Maybe there was a way to enlarge it but I forgot to look, haha.

Anyways, it was pretty neat :3

Submitted

This gave me some serious "The Thing" vibes and thats one of my favourite horror films of all time. I really love the concept and the idea of trying to win someone over to survive. 

I managed to get through it pretty quickly so maybe just having it last a little longer to watch how things develop with the people over time would be cool. But yeah really nice submission!

Submitted(+1)

Cool how you can manipulate the outcome. Could do with more consequences. It felt like I was able to do whatever I wanted and not have to worry about being betrayed or ganged up on. I'd be excited about a next version that has the ability to choose who you end up in a room with, and to have more cost associated with being distrusted -- maybe the others will watch you more carefully, making it harder to 'cheat.' Likewise, even when I was totally altruistic, I never got to where I was trusted by anyone, except for one run where I was lucky enough to find the same person twice and give them supplies both times. Also, I could have used some more explanation of the mechanics. Does fuel do anything? Does it matter where I search? How does group food translate to group condition? All in all a really cool concept, and could easily be fleshed out into a full game with a lot of different end states. The art is perfect for this style of game!

(+1)

The imagery is cool. Like theThing thing going on.