Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Head&BatView game page

A Halloween game where you launch your head to the enemies
Submitted by Sandebru (@sandebrugames) โ€” 8 hours, 11 minutes before the deadline
Add to collection

Play game

Head&Bat's itch.io page

Results

CriteriaRankScore*Raw Score
Hosts' Choice#1n/an/a
Aesthetics#263.8003.800
Enjoyment (Best Game)#333.1003.100
Sound Design#353.2003.200
Story#1021.8001.800
Horror#1131.8001.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The description for this sounded pretty amusing, but I didn't really know how it was going to play until I actually tried it, and it was just as fun as it sounded :D

I wasn't very good at it x3 Once it got to the point where there were multiple melee + multiple ranged enemies on screen I was screwed, haha. It's a cool concept though that made me smile :3

Also, the menu screen is funky! I liked the popout when I pressed on the about bit :D

Developer(+1)

Thank you for feedback! Sometimes aiming doesn't work correct, so that's why it could be harder than expected. Unfortunately, I didn't manage to fix it before the deadline. I am also satisfied with my menu screen. The best menu screen I've done in my games so far :D

Submitted(+1)

Really nice game and I really like the concept. I haven't seen that in a twin-stick style game before. I think perhaps the player animation for the head pick up and shot could be quicker as they interrupt the flow of the game a tad. 

I'd love to see you develop this further as it has the making of something really awesome I think!

Submitted(+1)

Really nice game and I really like the concept. I haven't seen that in a twin-stick style game before. I think perhaps the player animation for the head pick up and shot could be quicker as they interrupt the flow of the game a tad. 

I'd love to see you develop this further as it has the making of something really awesome I think!

Submitted(+1)

Really cool game, I loved the mechanic of the bat with the head!
It reminded me a lot of Lethal League, but in 3D, so it is good thing!

Moreover, the graphic style is really nice!

Overall good job!

Submitted(+1)

Fun gameplay mechanic, and I love your art! For a game that involves weaving between bullets, it felt kind of imprecise. Often I would click to shoot my head and find that my character threw it wide of where I clicked. It made it difficult to pull off some of the cool pong-y moves I envisioned -- and of course any time my head landed right next to an enemy shooting out 2 bullets per second, I knew that my run was essentially done. If you fine tune the aiming, maybe decrease the bullet frequency a bit, and shorten the dead-time when putting the head back on so that getting hit during that time isn't a guarantee, you'd have a top notch high-tension action-puzzle-shooter on your hands! Great work!

Developer(+1)

Thank you for your feedback! Yeah, aiming and physics certainly need more work. I have also thought about the case where the head lands too close to the enemy and came up with the idea of giving the character's head a special ability of rolling back that can be activated by player after N amount of time. There also can be some cool mechanics with this feature (like boomerang attacks). Unfortunately, it was just a few hours before the deadline, so I couldn't implement it.

(+1)

The game play concept on this is very  cool! Great job on an interesting mechanic.