First thing I would say is that over 1500 people clicked to join the jam and there was 235 entries so regardless of our standing in the rankings and number of comments we have all shown commitment to our creative endeavours. I have only managed to play and rate around 30 games so far and have enjoyed them all as stand alone personal expressions. There have been some memorable moments and lots of chances to be inspired and learn.
Some of the many lessons I have taken from this jam include.
Try to tap into experiences people may of experienced. Should I pass over my phone or go home and eat some red velvet cake? If the player feels the game relates to themselves they will be more committed to the experience.
The music and use of text at the start of our games can really make the player sit up and get ready for the start of the game.
If we make such dark environments its important to have something well lit in the background to guide our movement and prompt exploration in games of a non-linear nature.
If a locked door is the first thing you encounter before engagement is established it can really detract from the experience.
There are many more I could name but my break time is over so I have my own horrors to return to.
If you have any learnt lessons from this jam I would love to hear them.
ALSO IF YOU WOULD LIKE ME TO CHECK OUT YOUR GAME PLEASE LET ME KNOW AND I WILL RATE AND COMMENT.