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KNOK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Host's Choice | #1 | n/a | n/a |
Enjoyment (Best Game) | #27 | 3.143 | 3.778 |
Sound Design | #40 | 2.774 | 3.333 |
Horror | #44 | 2.681 | 3.222 |
Aesthetics | #45 | 3.236 | 3.889 |
Story | #48 | 2.404 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
cool as FUCK i think this was the actual creepiest one ive played
Love the aesthetics. There is something unbeatable about video in horror games. Reminded me of an old PS1 game i used to play, based on the series X-files, in videogame form. Sure, this project lacks a save - load function, tiring you a little bit every time you die. But you have the cinematography skills to make this great. I loved this. I would love to see you make more similar stuff!
Thank you :) it was a bit of a happy accident that I've been wanting to try do something with video in Unity and randomly picked this jam (which sounded nice) to do so, but you are right, it was very pleasing to work on, because video and horror games go really well together....! If I have an other go at this, I shall go for horror again^ thanks for the insight!
Really cool premise. I'd love to see you do another one of these with the experience of making this one.
I feel a crossfade between clips would have been nice as well as the individual clips being quicker.
Cool, thank you :) I haven't tried using crossfades, but for myself I like the harsh cuts, it adds to the esthetic somehow, but I agree that at some points it could use a little more polish. Thank you for the feedback!
That was original and with an interesting aesthetics (even if some effect fall flat, I'm mainly thinking og the birds in the beginning)
I enjoyed the experience, +1 for the worms
haha, glad you liked the worms :) yeah, the birds turned out the best, probably because they're moving within the image on the z-axis as well, I was planning on doing more of that, but had to simplify because of time.. I agree with you that the others look a little bit flat though, thanks for the feedback!
That was an interesting experiment. Don't really see FMV around much. Was nice to play around with
Thank you :) glad you liked it
I like the idea of full-motion video as a horror game, but I'm not too won over by the "mouse sweeping" controls. It's hard to know when it's time to register a sweep, so the QTE-like events just feel awkward.
But I think the idea behind it is solid and you should look further into it. If not for the controls, I think this game would actually be solid as a small game. Thought it was interesting to see the hand-drawn animated stuff go hand in hand with the FMV. FMV games are always neat to see!
Thanks for playing and taking the time to reply :) yeah, the controls are a bit of an experiment too, there's an option in the settings menu to indicate sweep-moments with on-screen-arrows, but this is turned off by default because it takes away from the immersion a bit.. maybe I could indicate it with a sound or a colorshift or something, to make it more subtile and less immersion breaking.. something to look into, thank for the feedback! and happy to hear you enjoyed it apart from the sweeping^