The basic idea was to have a dark exploration game that requires the player to use a light source. Similar to some games where a flashlight is used I thought it might be interesting in a medieval setting with a torch. Due to time the game ended up being more of a demo/proof of concept.
For some reason I ended up wanting to spend too much time learning how to animate in Unity and make first person combat, but in the end I think a game with much less combat and much more exploration would be more interesting. I should have spent my time on the exploration part of the game and less on the combat.