The game is very well made in a lot of aspects:
The VHS filter is very good;
Your team captured very well the essence of the backrooms;
The audio effects aren't thaaat scary, but they surely are disturbing.
10/10. Nice game!
Thanks for the detailed feedback Otco!
About the quiz, I wanted to make a cutscene with the explanations, but I dropped the idea and added to the main menu fearing the timeline.
I have no excuse for the audios, I should have taken more time looking for some better ones.
I guess it could have a bit more information about the game progression. I'll keep it in mind for the next time.
The zombies are there because I didn't find any kind of spectre asset. I planned on adding some sort of ghost, but didn't manage to find any with animations, so I went to mixamo to get these. About the scallings... I guess I skipped that accidentaly. Thanks for pointing it out.
Thanks for reporting the crash, I'll look into it if I decide to keep updating the project!
I loved everything about the game. The sounds, the story and aesthetics are really good. Some feedback:
The game seemed to lag a lot for me, I didn't understand why.
I had to reduce the DPI of my mouse to 600 to play it, the camera is way too sensitive.
I got stuck and wasn't being able to find the second key on the third stage, but I saw the video Crashin' Thrashin' Seranatis linked and managed to clear it! Good job overall!
I set up the game to work on 720p and added a fullscreen button on Itch (Bottom right of the game screen). What's your laptop resolution? I don't know if I'll keep updating this project, but I'll keep the problem in mind if I decide to fix it later. About the interrupting of sounds, I didn't manage to get some nice and short horror sound assets, so I got a few long ones and cut them. I knew it would sound weird but I thought it would be better than not having sound at all. Thanks for the feedback LiquidPixel!
Hello! There didn't seem to have much to see on your game, I played it, entered a second scene, saw a man running on the glass but didn't find anything else to do. Also, the fading effect was so slow I had the impression my game was stuck sometimes. The game ambience is quite nice for a pixel style and the background music is nice, but I couldn't do anything else.
If there's something else to see, tell me! I'll play again and test it out. Try my game as well: