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The Gravekeeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #385 | 1.604 | 3.000 |
Story | #402 | 1.336 | 2.500 |
Aesthetics | #410 | 1.871 | 3.500 |
Sound Design | #427 | 1.336 | 2.500 |
Enjoyment (Best Game) | #437 | 1.336 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
The concept was good and I really liked the texture and aesthetics you went for. It was a little buggy so I didn't get far. It was entirely clear what I was doing wrong to spawn the red ghost. If you plan on working on this past the game jam, I'd be excited to see where you take it.
Really cool atmosphere and environment. took me a bit to understand what was going on. the sound design constantly kept me watching around myself for ghosts.
there were also a lotttt, of bugs. which is understandable from a 7 day jam, but i would have like to not have to alt f4 out of the game every time i died. that was probably my biggest issue was that because it was so easy to die, i would end up closing and reopening the game over and over again.
good job for a project done in 7 days, and by 1 person i assume. the atmosphere is there and it is definitely a scary game fitting of this jam. well done.
Hello, thanks for the feedback.
We were aware of most of the bugs but had no time to fix it. We will be updating the game.
About 5 minutes ago we update it, the UI now works so you can restart the game when you die and the game dont take "5 minutes" to load.