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A jam submission

Leagues BelowView game page

Survive the depths long enough to call for help.
Submitted by SevenFour, Artyphex โ€” 3 hours, 37 minutes before the deadline
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Leagues Below's itch.io page

Results

CriteriaRankScore*Raw Score
Story#172.5353.000
Enjoyment (Best Game)#182.7043.200
Aesthetics#192.8743.400
Horror#232.1972.600
Sound Design#381.0141.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I loved this!

I love how the interactions between the different resources and stations kept you working on the core loops. The messages really  sold the game's atmosphere for me and made me empathise a lot with the character's isolation and sanity despite the lack of sound. I also loved the animation for the character especially with the pressure regulator.

Awesome submission!

Submitted

This is a good little resource management game that I think works well for a  Game Jam, and I can really see how this idea could be polished a bit to make a more whole experience. I do think the lack of sound is a shame, I think it could really add to some of the cool effects, like the chromatic aberration. I think it would have made the dark and power cuts scarier, and something could have been done to make us think something was in the dark, if that make sense. 

Developer

Yeah, that was definitely the idea going into the jam, but too many things took longer than expected. I'll definitely try my hand at recording/mixing sounds for the game when I get the chance though. Thanks for playing!

It's a fun little game that is mostly driven by its mechanics. There's not much to say about it - it was probably the exact length it needed to be before the small mechanics started becoming a little repetitive. And the lack of sound made it a little more difficult to engage with it. I'm glad I played it, though!

If you have a chance and are interested, feel free to check our jam game, Black Blizzard: https://itch.io/jam/screamortality/rate/978095

Developer

Thanks for playing! Time was actually one of the main considerations when we were working on this so I'm glad the game didn't overstay its welcome. I did want to add sound but the project was a bit overscoped and, unfortunately, I had to cut a few things. But I'm glad you enjoyed it all the same!

I'll be sure to check your game out when I have the time!