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A jam submission

Space CubesView game page

A simple game where you dodge cubes shooting at you.
Submitted by Amerhane — 10 hours, 37 minutes before the deadline
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Space Cubes's itch.io page

Results

CriteriaRankScore*Raw Score
Overall rating#14.6674.667
Gameplay#14.6674.667
Graphics#15.0005.000
Player feedback#74.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (2 edits)

I really enjoyed this game. I thought it was difficult and addictive . I liked the game theme and interesting sprites. The controls felt very responsive, and the enemies' movements were interesting and challenging to predict. One thought I had was that it would be nice to add an option to switch the button controls, especially to fit a one-handed play option maybe with "1234" or "asdf".  I loved the aesthetic and design of this game though and I hope you decide to keep it up.

Submitted

Space cubes reminds me a lot of many complicated rhythm-based games that I played before which I like very much. I like the objective of the game being to dodge all the cubes laser beams and it looks interestingly complicated. At the same time, it can be a little confusing to whether the player is taking damage or scoring points and it would be nice to give some transparency to that. I do think you made a pretty solid game though!

Submitted

I very fun game! It reminds me of 'Everhood' with the gameplay. The cubes were good at predicting where the player would go. I seriously appreciate how the cubes are implemented. The fake outs before moving, the timing of the song, and predicting the player's movements as I mentioned. I also encountered the space bar bug people have mentioned, which confused me at first as to why I wasn't dying or gaining score. Good use of AI as well. Great game!

Submitted

The cubes, despite being just cubes, are actually very nice to look at--as is the scenery and the laser. The onslaught of cubes that starts when the song actually gets going is very cool and reminds me a lot of Geometry Dash in a way. The intro part, where there's pellets that come onto screen confused me. I thought I was supposed to dodge them originally, but I couldn't move up or down and some of them were on the height that I was on--because of that I couldn't really tell when I was being hit or not. Also pushing space makes the ship green; not really sure what that does.

Submitted

This game was really fun to play, I was really invested in the concept after reading it in our discussion post and it was nice to see it come to reality. It's easy to understand and move around, it's also really pretty to look at. The only thing I noticed is when I accidentally hit space, the ship goes green and the score and detection stops. Since this button is not meant to be pressed, I don't think it's a big deal, but I wanted to point it out.