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Lantern Looter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Player feedback | #5 | 4.167 | 4.167 |
Gameplay | #6 | 4.000 | 4.000 |
Overall rating | #7 | 4.000 | 4.000 |
Graphics | #7 | 4.333 | 4.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was a very simple yet fun game! I really like the art and theme chosen, it felt very cohesive. I wish there was a little more of a visual indicator that the player hit the bats, because a few times I missed it as I collided with a lantern at the same time. Overall really cute concept that was intuitive to play.
The background art is really nice, and the items and characters in the game match the overall theme and setting. The background resetting when it scrolled to the end was a bit jarring. The falling physics of the moth was a nice addition and added some difficulty with the game. The sound of wings flapping when pressing space was also a nice bit of feedback. It would be nice to have visual feedback as well when flying or hitting a bat. I really liked the music on the game-over screen. It felt like it fit with the game.
Positive feedback:
Constructive feedback
I like the theme of your game. It was clear you thought out what you wanted it too be about. I feel like the gravity of the character needs to be increased because I found it very hard to go back down and avoid enemies even though I saw them coming clear in advance. Although not the goal of this class, I would have liked to see more themed art for your menu and you buttons so that everything is consistent! I like the concept of the game though and I feel like with a little more time on it then it would turn into something that is visually satisfying with great replayability like flappy bird!
I really like the theme and the art for the game. I really liked the sound played when you fail. The controls were a little hard to use, sometimes I would just fall into a bat while I was descending. I do like the gravity aspect of the game though; it adds more to it than just moving up and down or left to right but I think maybe the speed could help avoid inevitably crashing into an enemy.
The controls are kind of floaty, which is actually a good thing I think. The controls add some challenge to the game and it is also befitting of a flying creature. The art is very stylized and I think it fits well with the overall theming of the game. The sound effects are also pretty good, even the violin that plays when you fail. It would be nice if the reverse speed was faster since going forward always seems much faster than going backwards.
I like the art style of the game, that being your a moth and you go after lanterns like moths do in real life. The gameplay is fun and simple and the jumping mechanic adds a good bit of challenge, though maybe adding more variety in enemies would make it more interesting. One thing I think could use some work is the player speed, because your pretty slow compared to everything else. Maybe make the player faster to match the lanterns and bats speed or reverse. Overall good game and good style.