Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SGD180FinalDavidFernandez - DODGE!DODGE!DODGE!View game page

Submitted by DAFernandez — 12 hours, 1 minute before the deadline
Add to collection

Play game

SGD180FinalDavidFernandez - DODGE!DODGE!DODGE!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#34.2494.750
Player feedback#63.8014.250
Overall rating#64.0254.500
Graphics#63.5784.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I DID IT. I BEAT EVERY ROUND. There's a specific position you can go to, to never be hit by anything on the green round, and the blue round is easy to dodge, almost as if it was meant to give you time to get into that position. Such a sense of satisfaction. Like a true bullet hell, it seems impossible until you stop aimlessly dodging and start actually thinking. Good game. From gameplay satisfaction alone it's in in my top 3 for best game here. Only thing I'm sad about is that there's only 4 rounds to master before they start repeating.

Submitted

Your game is both challenging and engaging. I loved the creative variations in colors and wave formations, especially the spiral pattern.  the gameplay was smooth and fun. It might help to allow starting the game with the Enter key to make transitions smoother. Great job!

Submitted

Wow - very challenging game.  It took me a bit to get in far enough to appreciate some of the things you did.

I did have a glitch at times after restarting where the L/R arrows didn't respond.  It seemed to be stuck in a state from the previous game.

I really liked the variations in the colors and wave formations that you put in as the game progresses - especially the spiral.

The small screen area isn't very forgiving. I might like this better on a larger screen.

Getting my hand from mouse to keys quickly was of paramount importance.  Your game may benefit from you capturing the Enter key and letting them start by hitting Enter as well as clicking the button.

(1 edit)

David you always made challenging game even back in highs cool, all of them I could never beat. But hey at least I got good at this one. One problem is clicking the start and then switching to the arrows before dying is not fun, it would be better to use the WASD. Thanks, and ofc as always nice game man.

Submitted

When this game clicks, it CLICKS! I was initially going to say that you should start out the game with a less intense pattern of projectiles, but then I realized that the starting pattern has a consistent & constant gap between the projectiles for the player to follow through. After I saw it in the first pattern, I saw it in the second one, and then the third one, and the fourth one! It's still challenging because of how quickly the fly moves, but it is so enjoyable for me. It also feels appropriate hectic for a game titled "DODGE! DODGE! DODGE!"

My high score was 29714 points in 43 seconds.

Submitted
Deleted 123 days ago
Developer

should be fixed now, thanks for letting me know!